Look Development



Solo Project
I was responsible for texturing. Model is provided by Adobe.
SOFTWARE USED:
Blender
Adobe Substance Painter
Adobe Substance Designer
Adobe Substance Stager
October 2025
Rendered using Blender 4.5.
This is a collection of surfacing projects that were the results of my assignments in my Look Development class that focused on developing photorealistic texturing skills. These projects challenged my skills in Adobe Substance Painter as I was tasked with replicating the look of real life object as closely as possible using Substance software.
Archaeologist’s Field Kit











Patagonia Bag







Base Color

Combined Normal and Height

Metalness

Roughness


Reference Images


Original Model from Adobe
FANTASY FASHION










